Wakko
Insider
Watching the kickstarter video, seeing the amazing engine you guys have put together with stunning visuals and physics, I fell in love with this game. I really hope that this game will continue being developed even though it might not reach its kickstarter goal!
Anyways, I just thought I'd put my two cents of first impressions and hopes for this game, what I feel is lacking in other RPGs and so forth! So lets begin shall we?
Anyways, I just thought I'd put my two cents of first impressions and hopes for this game, what I feel is lacking in other RPGs and so forth! So lets begin shall we?
- Modders. This is my biggest concern, will you allow your game to be modded by talented modders? I really hope you see the potential here, modders can come up with amazing things, it will most likely give your game a amazing lifespan. You never know what will come out of it, one thing is most likely certain though... It will be good things!
- First person. It seems like you have been focusing on the top down, 3rd person kind of view. But will we be able to play the game in a first person view? I personally love RPG's in first person. If we were to be able to switch between 1st and 3rd person perspectives, like in the elder scrolls games for example, that would be really awesome. It may not seem like a big deal, but for me that feels the most immersive and best experience. When I saw the amazing textures and visuals even zoomed in, thats when I thought this game would be amazing in first person.
- Different RPG elements I feel lacking in other games.
- The biggest issue with open world RPG's today, in my experience, is the lack of depth. The world doesnt react or know you're there, your choices dont matter in the long run. I really hope you have a solution to the very static and lifeless worlds we see in most RPG's.
- Owning your own *insert here*. In my case the *insert here* is a store, or a guild, where I chose myself whats to be done. There was once a mod for Oblivion called "Trade and commerce", which basically allowed you to own your own store. Why isnt this made more often in games? I'd love to be able to run my own shop, hire guards, find awesome loot and be able to sell it in my own shop. Seeing NPC's go by and browse my goods. Or maybe be able to start my own bandit/mercenary band. You can set up ambushes on traveled roads, find new companions and so forth. Maybe even change the whole flow of the game world because of your influence on it. Now thats something!
- Stupid AI that doesnt react to your actions. Nuff said?
- Combat! It should feel responsive and fluid, no matter how you play, if you are a sneaky assassin, warrior, archer or mage. With the amazing physics of this engine I have no doubt it will be amazing. And speaking of sneaky assassins, I hope you will be able to play as one and that you have a good sneak mechanic!