Sorry if my post is disjointed and hard to follow, not in the mood to organize my thoughts.
1. Weapons that will send enemies flying. Upper cutters that will launch mobs up in the air, downwards slash pancakes monsters, huge slash in an arc that will knock multiple enemies back and cause them to lose their balance.
2. Heavy blows that will temporarily disable enemies limbs , make them lose the ability to get back on their balance, disarm them, and any other "injury" effects.
3. Special ridiculous attacks. I.e, a legendary great sword that can dig out a huge boulder and hurl it at your enemies at distance. (just don't add in sparks and rainbows unless the said weapon is magically enchanted).
4. Weapons that can pin monsters on walls or smash them to fine paste that will stick on the floor, and all other corpse desecrating effects. (don't put in too much elemental death effects, they are gay)
5. Give some attacks of certain weapons hyper armors: meaning the power attack can not be interrupted when it is winding up.
Besides these visual effects, good impactful impact sounds are also good to have. (even though in all likelihoods modders will eventually replace the plain-vanilla ones)
1. Weapons that will send enemies flying. Upper cutters that will launch mobs up in the air, downwards slash pancakes monsters, huge slash in an arc that will knock multiple enemies back and cause them to lose their balance.
2. Heavy blows that will temporarily disable enemies limbs , make them lose the ability to get back on their balance, disarm them, and any other "injury" effects.
3. Special ridiculous attacks. I.e, a legendary great sword that can dig out a huge boulder and hurl it at your enemies at distance. (just don't add in sparks and rainbows unless the said weapon is magically enchanted).
4. Weapons that can pin monsters on walls or smash them to fine paste that will stick on the floor, and all other corpse desecrating effects. (don't put in too much elemental death effects, they are gay)
5. Give some attacks of certain weapons hyper armors: meaning the power attack can not be interrupted when it is winding up.
Besides these visual effects, good impactful impact sounds are also good to have. (even though in all likelihoods modders will eventually replace the plain-vanilla ones)