Hedgehog-of-Fog
Member
Just now tried to sprint while crouch (holding C+SHIFT+RMB+Cursor far away) - whatta weird thing...RMB+SHIFT+Cursor far enough away=SPRINT, in or out of combat.
Just now tried to sprint while crouch (holding C+SHIFT+RMB+Cursor far away) - whatta weird thing...RMB+SHIFT+Cursor far enough away=SPRINT, in or out of combat.
Love me some salletsSuperior, exceptional, etc covers the quality of the steel on the helmet, not how it's shaped.
I'm not too sure what kind of helmet that is in the first picture, but I'm sure it's based off something historical. IIRC the cheek guards of that helmet extend a bit farther than the 2nd helmet, so that might be the trade off.
BTW are we ever gonna see sallets? They're one of my all-time favorite helmets and one of the most recognizable helmets.
I remember sallets from "The Hunchback of Notre Dame" soldiers:Superior, exceptional, etc covers the quality of the steel on the helmet, not how it's shaped.
I'm not too sure what kind of helmet that is in the first picture, but I'm sure it's based off something historical. IIRC the cheek guards of that helmet extend a bit farther than the 2nd helmet, so that might be the trade off.
BTW are we ever gonna see sallets? They're one of my all-time favorite helmets and one of the most recognizable helmets.
They mentionedSome kind of final challenge for the new arena (beta).
What about to make a new match that your opponents aren't exactly random, similar to the old arena?
Like a tournament with more than 10 fights to death - without pause, interval or rest - a high entry fee and prize. Something so hard that you won't beat it full geared until v.0.7.0.0. So hard that even me will beg to nerf it.
Until you show no mercy and kill the opponent c:Would be nice to see repeating opponents, maybe even to the point where rivalries could develop between you and another fighter/organization.
yeah a push button would be neat. It could be worked into a shield-bash button, or a running-bash. I agree that it is very much neededI would really like to see a kick/break free move.
In Arena AND Dungeon Crawl it often happens that you just hug one another...that the characters have absolutely no way of dealing with that is just weird.
Now if were were able to just hit some button and do a straight kick to the front to seperate one another...with the enemy(maybe not those "zombies"...they aren't exactly smart xD) also being able to use this move...that'd be great.
Of course I wouldn't mind if you were "vulnerable" during the move..so trying to just "Spartaaa" an entire map of enemies down a cliff could potentially be fatal for both sides. Vulnerable as in: You cannot parry during the kick and you are more easily thrown off balance...if you get a sledgehammer to the side while standing on a single leg...that'd of course be devastating.
Actually they already said that there will be a lot of more combat skills - maybe kick, it would be nice. Kick would be nice to hit your target in the ground too.yeah a push button would be neat. It could be worked into a shield-bash button, or a running-bash. I agree that it is very much needed