Midcal9
Member
Greetings Venerable companions,
Hereby I shall post my short but very deep thoughts on the new AI in relation to player's combat experience.
Prior to the last 0.7 update the AI used to be aggressive and more careless as you all may have noticed, now it's far more reactive. That's all.
The new AI you my dear Devs have created is not harder to kill but it is far more annoying to deal with, mainly because it takes far more to kill it. It's not more interesting or engaging in anyway nor is it more challenging.
What were you thinking when you turned all NPC's into backpedaling turtles? Do you think annoying equals better or more challenging?
Yes I am very angry and butthurt.
Thank you in advance for your wise replies.
Gregster.
Hereby I shall post my short but very deep thoughts on the new AI in relation to player's combat experience.
Prior to the last 0.7 update the AI used to be aggressive and more careless as you all may have noticed, now it's far more reactive. That's all.
The new AI you my dear Devs have created is not harder to kill but it is far more annoying to deal with, mainly because it takes far more to kill it. It's not more interesting or engaging in anyway nor is it more challenging.
What were you thinking when you turned all NPC's into backpedaling turtles? Do you think annoying equals better or more challenging?
Yes I am very angry and butthurt.
Thank you in advance for your wise replies.
Gregster.
Last edited: