Snoopbear
Member
What if there was an amount of damage that would make opponents fall to the ground grabbing their wounds, screaming, possibly bleeding out. Or when in a fist fight there would be a chance they wouldn't get knocked out, but grab their faces while rolling from side to side.
The first Assassin's Creed had a similar thing.
It would make for a satisfying victory I think, plus you get a chance to "finish them off".
What do you guys think?
The first Assassin's Creed had a similar thing.
It would make for a satisfying victory I think, plus you get a chance to "finish them off".
What do you guys think?