I have a question regarding the world in the game. I love in Diablo that the world is somewhat randomized so you never know exactly where some special character or device is once you play again or which monsters wait for you.
Do you plan to integrate something like this, so that even starting the game again you don't immediately know that for example you have to head north because there is a gang of bandits which you can kill to get something special but instead they could be anywhere or it could even happen at a totally different time?
Maybe objects could be in different locations, even if they were in the same house at some time.
Do you plan to integrate something like this, so that even starting the game again you don't immediately know that for example you have to head north because there is a gang of bandits which you can kill to get something special but instead they could be anywhere or it could even happen at a totally different time?
Maybe objects could be in different locations, even if they were in the same house at some time.