Stekkmen
Member
In the future, if combat stance are implemented, pressing TAB multiple times, like quickly tapping it twice, could switch the player between these different stances.
One stance I thought of was a stance that is catered towards Group Fights where you have one or more allies in close proximity towards you.
It'd make it so the normal swings (those sweeping swings that put your teammates into danger) are more downward focused. Diagonal slashes, that kind of things.
They'd be easier for the enemy to block, but you could make many more attacks without risk of friendly fire. Your teammates could do the same.
And because of the way it is accessed, you could quickly switch between normal combat stance and this stance, if you want to do the usual swings because you have put distance between you and your ally.
It'd also be useful for implementing future combat stances or types in general. Tapping three times quickly could gain access to another stance, ect.
Just *taptaptap*.
One stance I thought of was a stance that is catered towards Group Fights where you have one or more allies in close proximity towards you.
It'd make it so the normal swings (those sweeping swings that put your teammates into danger) are more downward focused. Diagonal slashes, that kind of things.
They'd be easier for the enemy to block, but you could make many more attacks without risk of friendly fire. Your teammates could do the same.
And because of the way it is accessed, you could quickly switch between normal combat stance and this stance, if you want to do the usual swings because you have put distance between you and your ally.
It'd also be useful for implementing future combat stances or types in general. Tapping three times quickly could gain access to another stance, ect.
Just *taptaptap*.