Abuzezibitzu
Member
say that concept of examina and Sui generis is really cool.
BUT
I have to point some of the concerns that i have, probably sall and easy things for devs to do but really big pain in fanny for me and my friends that tried Exanima.
I really love to be able zoom my camera a bit closer to my avatar. I can argument that with multiple reasons but most important is that I can control my range in fight better.
I don't really think that is big issue but It can be really helpful for lots of players.
I need option with fixed camera behind my back, I can't be forced to press space all the time during fight, it really should be a option but also I am sure that lots of players would like current system more.
Alos wals should be transparent during fight, they are most of the time but yeha... I am sure that devs are aware of that.
However all that stuffs is nothing compared with movement set in fight. I know that i can kind of walk back and forward when i tap s or w but I would love to be able to sidestep without any crazy jumps. I am not saying that that movements are any bad I like them but sometimes I really want to adjust my position without some crazy jumps.
In my opinion that would add some depth in to fight.
I know that game is still under development I know that is early access.
That is just my feedback after 30h of gameplay in examina.
Game is really cool, I really like style of that game.
BUT
I have to point some of the concerns that i have, probably sall and easy things for devs to do but really big pain in fanny for me and my friends that tried Exanima.
I really love to be able zoom my camera a bit closer to my avatar. I can argument that with multiple reasons but most important is that I can control my range in fight better.
I don't really think that is big issue but It can be really helpful for lots of players.
I need option with fixed camera behind my back, I can't be forced to press space all the time during fight, it really should be a option but also I am sure that lots of players would like current system more.
Alos wals should be transparent during fight, they are most of the time but yeha... I am sure that devs are aware of that.
However all that stuffs is nothing compared with movement set in fight. I know that i can kind of walk back and forward when i tap s or w but I would love to be able to sidestep without any crazy jumps. I am not saying that that movements are any bad I like them but sometimes I really want to adjust my position without some crazy jumps.
In my opinion that would add some depth in to fight.
I know that game is still under development I know that is early access.
That is just my feedback after 30h of gameplay in examina.
Game is really cool, I really like style of that game.