Madoc
Project Lead
This patch reintroduces the markets and their corresponding sewers, fully remastered. The beta now includes all 10 zones and all content. There's also some GPU performance improvements, new sound features, more improvements to existing assets and fixes to various issues old and new.
Changelog for 0.8.1.7:
• Markets and market sewers reintroduced,
• GPU performance improvements
• Numerous asset and material improvements
• Added new sound effects for wet ground
• New variable sound environments
• Some lore items that didn't make the initial market release were introduced
• Fixed various graphical issues in sewers
• Fixed mind sense rendering issues
• Ported some fire effects to the new renderer
• Fixed being able to use items in continue screens
• Fixed socketed crystals disappearing under certain conditions
• Fixed crouching in certain places causing a fall through the ground
• Various other small fixes
Thanks and have fun
Changelog for 0.8.1.7:
• Markets and market sewers reintroduced,
• GPU performance improvements
• Numerous asset and material improvements
• Added new sound effects for wet ground
• New variable sound environments
• Some lore items that didn't make the initial market release were introduced
• Fixed various graphical issues in sewers
• Fixed mind sense rendering issues
• Ported some fire effects to the new renderer
• Fixed being able to use items in continue screens
• Fixed socketed crystals disappearing under certain conditions
• Fixed crouching in certain places causing a fall through the ground
• Various other small fixes
Thanks and have fun