For those who are reluctant with the new combat, because they feel any change that makes the game easier is bad. I want to say that i respect their opinion, basically because i felt on a similar way at first, but try to see the whole picture.
The team is having a fat chance here, they managed to draw plenty of attention to the game and i think we all agree it is a nice thing! but it doesn't mean that the results are going to be the same after the greenlit, when the people seduced by it's pretty diablo-style graphics actually get to try it. The game is hard, complex, changeling and for most of us can be also quite frustrating. And still, most of us love each one of those features because it is exactly this what makes this game different and extremely rewarding, but those out there who normally aim for a more immediate entertainment are not going to agree with us, and will fall because the step learning curve.
On my worse case scenario this initial hype bubble would deflate on a ugly spiral of rage like we have seen many other times. "So what?" you will be thinking, "Devs have stated plenty of times that the would be happy being a niche. Why they should even try to approach to those who are not patient enough to learn play it like i did?".
If something like this went through your mind like it was my case, try to give it a second thought. Doesn't it sound a little selfish? I have reached the conclusion that they should do all they can to take this fat chance, mainly because hell, they deserve it. Still not convinced? then give it a third thought and be selfish if you don't mind. The more success they have, the more sales they'll do, the more resources they will have, the closer Sui Generis will be, the more sustainable the game will be in the future.
Anyways, after trying it a little i don't see it as a sacrifice anymore, not even a tiny one, because:
A) I like it.
B) I think the change makes the learning curve easier and don't compromise gameplay. Anything that makes the learning curve easier, even if is something small, will make more people stay.
C) Devs did changed combat previously and it turned out really good, partially thanks to the feedback. If there is something we think that can be improved, probably now is a good time to say it.