CountReiniardThe3
Insider
I understand the decision for rendering most of your building interiors as cells, it cuts down on load times and such. And even can support NPC transitions, etc. And still maintain the games atmosphere. But wouldn't it be wondrous to have the options (especially in the future with mod support, or custom entities being imported, or created.) for outside interiors? With vanishing roofs? Games like Men of War, Ultima series, Diablo do this rather well. It's your choice of course, I just really enjoy static environments, especially if building destruction is supported. (Imagine a static living world where things could get destroyed by dangerous beasts and you could even steal things or explore areas with the outside world happening outside as well.
Understandably it makes sense for castles to be instanced as well as dungeons.
Understandably it makes sense for castles to be instanced as well as dungeons.