Coffee Diary 10/4/23

Zetheros

Developer
Hey Exanimates,

We updated the testing branch this week which went very well, with basically no issues despite significant back-end changes to various things. We did accidentally cause characters to die very quickly and basically fall like a sack of potatoes, and while investigating this we realised death "animations" hadn't been working as intended for a while, so we redid the system with some nice results. We've seen a lot of clips shared by the community and feedback and have made various adjustments already.

We have also made some improvements to our level design tools, but we're back to focusing entirely on Force. We developed two more powers, both of which presented some unique challenges, and they're looking great. We worked on a lot of important thaumaturgy mechanics, added more casting animations, made the Sustain and Iteration skill techniques work properly with all powers and just many things that are needed to make the powers actually game ready. We've got a decent spread of powers now that cover the more complex mechanics and effects and it looks like there's very little left before we can start insider testing. We're currently trying to decide what else to include in the very first test, we won't be releasing the new area just yet, but there are some notable changes to existing content that we might include before that.

Have a great week!
-the BM team
 
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