exanima

  1. S

    Progressive 'stance' skill-up system - hear me out!

    Last week while playing exanima, i thought of a quite fitting progression system for a game like exanima/Sui Generis: Imagine that there are weapon proficiency levels - swords, axes, spears etc. We all start with 0. Each enemy killed ( or strike on a un/living creature) grants some amount of...
  2. B

    Golem boss refuses to die

    Good day, I am enjoying the update and yes, albeit it can be very broken at times, this makes the experience very fun nonetheless. I am currently figuring out some weird quirks the new magic system allows but at the same time I think I managed to find a weird bug on my side at least: the Golem...
  3. Axiom

    A Lack of Transparency

    It's been almost a decade. Don't get me wrong - Exanima is a great game. The themes, style and design are reminiscent of what was mentioned in Sui Generis. While taking place in the same universe, Exanima is different. This much was made apparent early on, and especially in the last update from...
  4. Birdacious

    Music Policy for YT?

    Hello, I was wondering what the policy is about using the OST in non-Exanima YT videos. I found this quote from Bethain in the thread "Examina OST Preview": So I assume non-monetized, non-commercial w/ credit in description ("<Song Title> by Bethain, from Exanima by Bare Mettle"; <website/Steam...
  5. Arcanero

    Did a funny cut

    I'm new and already love this game and I hope that multiplayer will appear soon :3
  6. J

    Found a inventory bug.

    If you try to open your inventory when you are switching your weapons, the game will freeze, forcing you to end the process from the task bar. I have tested this several times with multiple characters, and it freezes every single time you do this. This is a major bug and can loose you a lot of...
  7. HopeDIV

    BareMettle Discord

    I've seen a few guys around who arn't aware of the discord, so here it is: https://discord.gg/HAcCD4m If your interested in the game and its philosophy, stop on by. Its the official discord and the devs do speak from time to time.
  8. Y

    Combat: Q, E, X plus Mouse

    Firstly, I am really loving the combat in Examina. I particularly appreciate the realistic blocking animations and the physics-based responses to strikes. I have a suggestion that would be relatively easy to implement while increasing playability. Presently, a thrust is performed by pressing...
  9. Deityfierezy

    Decrypting the map in level 2

    It seems that the map that is at level 2 has textures of higher resolution, so I leave an image for you to see it and make your thoughts: This is the image without any edits And the attached one is with my own thoughts
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