I do not like the new AI. They turtle, and basically every fight is now like fighting against a noob. Shield users especially come away stronger than before because of this - when you move forward your slashes have a tendency to go low, which are easily blocked and simultaneously countered. I...
Well, replace "suddenly ogres" with literally anything else that is already a game feature. "suddenly death and no save games", "suddenly a pit in the floor", "suddenly no light" etc etc etc.
A certain kind of gamer is already going to ragequit the fuck out of this game due to its nature. The...
Don't really have a set finishing move, though I've a couple of signatures. One is a simple headshot with a sword, takes a bit of good footwork and a good angle of attack, but it'll smash anyone over the shield even if you do it right.
Add in a feature where during a normal fight, there's a 0,05% chance than a hunting ogre crashes in through one of the dark side walls and proceeds to attempt to kill and eat everyone. Preferably with some nice horror-ish action music.
Yep you can pretty much hold down left mouse button with the shield, victory becomes a trivial matter after you pass a certain threshold of armor and shield level - unless you are facing another shield user, but even then you are far more durable with the shield than the AI.
For me, the sword is the ultimate weapon. I like the finesse you can accomplish with a sword, one handed or two handed. It is not the most effective, long polearms are clearly superior to swords, but it is the most fun to me.
I've noticed this as well, though I always assumed it was a miss e.g didn't hit the shield arm or hit the shield in the wrong place. I'd love it if this game didn't have hand-glued weapons and shields though.