said
Member
Hello Everyone!
This is my first thread as well as my first post here. So hopefully I'm not doing anything wrong.
So, as far as I understood this underworld is a place where people used to live their daily lives and stuff. And I can see a lot of effort is made to make it seem that way. (amount of the toilets was one of them I guess.)
The thing is, I cant really imagine living in the underworld myself for one reason. It is quite literally, a maze. There are rooms for officials and great halls and stockpiles and everything. But essentially it feels like just a maze. I imagine I would suck living there because I would get lost every time I wake up and go to the place I was supposed to work. I can easily imagine myself wandering into some high officials room thinking it was the toilet and get executed.
To make it look more like some place that used to be alive, I think the place needs a little bit of what real people use to prevent getting lost. Some signs!
Like armoury, dormitory, kitchen, stockpile etc.. Signs on some doors and some signs on corridors.
This would both help players like me who gets hopelessly lost every time and give the place a little more believability (the believability part is already much better than most games I played so far though).
It doesn't even have to be in English. Signs can be in a different (even made up) language and you would see what it means by clicking on it.
I hope there is no unspoken reason for not adding signs though...
Apart from feeling a lab rat sometimes, I'm loving this game so far.
This is my first thread as well as my first post here. So hopefully I'm not doing anything wrong.
So, as far as I understood this underworld is a place where people used to live their daily lives and stuff. And I can see a lot of effort is made to make it seem that way. (amount of the toilets was one of them I guess.)
The thing is, I cant really imagine living in the underworld myself for one reason. It is quite literally, a maze. There are rooms for officials and great halls and stockpiles and everything. But essentially it feels like just a maze. I imagine I would suck living there because I would get lost every time I wake up and go to the place I was supposed to work. I can easily imagine myself wandering into some high officials room thinking it was the toilet and get executed.
To make it look more like some place that used to be alive, I think the place needs a little bit of what real people use to prevent getting lost. Some signs!
Like armoury, dormitory, kitchen, stockpile etc.. Signs on some doors and some signs on corridors.
This would both help players like me who gets hopelessly lost every time and give the place a little more believability (the believability part is already much better than most games I played so far though).
It doesn't even have to be in English. Signs can be in a different (even made up) language and you would see what it means by clicking on it.
I hope there is no unspoken reason for not adding signs though...
Apart from feeling a lab rat sometimes, I'm loving this game so far.